Unknown Menace
Rumor has it there are things so terrible wandering the depths of SotS space that even in the middle of a knock–down drag–em–out war, enemies could see themselves forming a temporary alliance against something…else. |
Unknown Menaces are considered to be one of four types: System Confined, Mobile Random, Mobile non–Random or a Grand Menace Encounter. These four types are defined as:
System Confined Encounter
- Randomly generated upon Map creation, with the number appearing adjusted by a slider during Game Setup.
- Does not move from generated location.
- May also be generated by other Encounters.
Mobile Random Encounter
- Generated encounters that have a percentage chance of happening per turn, adjusted by a slider during Game Setup.
- Have an increasing chance of occurring every turn that a player is not in a combat.
- Each combat that a player fights decreases this chance.
- Will not (generally) occur if you have other combats that turn.
- Will not occur before turn 25.
- Will occur at a randomly selected colony in your Empire.
- Can be detected by Science Stations one turn before they occur.
Mobile non–Random Encounter
- An encounter that spawns from an in–game encounter that already exists, usually a System Confined Encounter.
- May create additional System Confined Encounters (eg: Silicoid Queen).
- Some can be detected by Science Stations one turn before they occur.
Grand Menace Encounter
- One per game by default, defined by a slider during Game Setup.
- May spawn Mobile non–Random Encounters (eg: Locust Hive World).
Defeating some of the Unknown Menaces below will give the player monetary or research bonuses. When multiple allies defeat one of those menaces, all allies present get the full bonus. It is not split up.
Contents
Regular Menace
Asteroid Monitor
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A fortress floating amid the asteroids, waiting for the return of its owners... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Asteroid Monitor. |
Comet
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A large comet heads towards a colony in the system. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Comet. |
Ghost Ship
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The Flying Dutchman... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Ghost Ship. |
Meteors
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Swarms of Meteors threaten a colony in the system. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Meteors. |
Morrigi Relic
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Ancient Morrigi Tholos ruins put forth their remnant active defenses. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Morrigi Relic. |
Pirate
Pirate Base
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A free port with jury rigged defenses serving as a main trading hub for piratical aspirations near and far... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Pirate Base. |
Pirate Raiders
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A fleet of Pirate Raiders intent on your trading vessels. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Pirate Raiders. |
Protean
Protean Pod
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Several amoebic creatures are in orbit around the system's planets. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Protean Pod. |
Slavers
Slaver Band
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Suul'ka traders in slaves approach a Colony intent on bolstering their cargo. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Slaver Band. |
Specter
Several Specters of varying sizes approach a colony.
Swarm
Von Neumann
Self replicating machines.
Collector Mothership
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Von Neumann mining vessels sweep through the system seeking resources. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Collector Mothership. |
Seeker Mothership
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Von Neumann vessels sweep through the system intent on finding...something... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Seeker Mothership. |
Berserker
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A large Von Neumann vessel arrives in the system to protect the smaller collector vessels. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for Berserker. |
System Killer
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You can only hope that whatever inspired the Von Neumann to build this ship sends it far away from you... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for VN System Killer. |
NeoBerserker
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A large Von Neumann vessel moves into sensor range. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for NeoBerserker. |
Moon
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A heavily fortified system body...or is it? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for VN Moon. |
Homeworld
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A system taken over by the Von Neumann machines, but for what purpose is unclear. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for VN Homeworld. |
Grand Menace
Locust
System Killer
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System Killer/Lore | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.
For Gameplay information, including possible spoilers, please refer to the individual page for System Killer. |