Unknown Menace

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Rumor has it there are things so terrible wandering the depths of SotS space that even in the middle of a knock–down drag–em–out war, enemies could see themselves forming a temporary alliance against something…else.

Unknown Menaces are considered to be one of four types: System Confined, Mobile Random, Mobile non–Random or a Grand Menace Encounter. These four types are defined as:

System Confined Encounter

Randomly generated upon Map creation, with the number appearing adjusted by a slider during Game Setup.
  • Does not move from generated location.
  • May also be generated by other Encounters.


Mobile Random Encounter

Generated encounters that have a percentage chance of happening per turn, adjusted by a slider during Game Setup.
  • Have an increasing chance of occurring every turn that a player is not in a combat.
  • Each combat that a player fights decreases this chance.
  • Will not (generally) occur if you have other combats that turn.
  • Will not occur before turn 25.
  • Will occur at a randomly selected colony in your Empire.
  • Can be detected by Science Stations one turn before they occur.


Mobile non–Random Encounter

An encounter that spawns from an in–game encounter that already exists, usually a System Confined Encounter.
  • May create additional System Confined Encounters (eg: Silicoid Queen).
  • Some can be detected by Science Stations one turn before they occur.


Grand Menace Encounter

One per game by default, defined by a slider during Game Setup.
  • May spawn Mobile non–Random Encounters (eg: Locust Hive World).

Defeating some of the Unknown Menaces below will give the player monetary or research bonuses. When multiple allies defeat one of those menaces, all allies present get the full bonus. It is not split up.


Regular Menace

Asteroid Monitor

Lore
A fortress floating amid the asteroids, waiting for the return of its owners...
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Asteroid Monitor.

Comet

Lore
A large comet heads towards a colony in the system.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Comet.

Ghost Ship

Lore
The Flying Dutchman...
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Ghost Ship.

Meteors

Lore
Swarms of Meteors threaten a colony in the system.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Meteors.

Morrigi Relic

Lore
Ancient Morrigi Tholos ruins put forth their remnant active defenses.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Morrigi Relic.

Pirate

Pirate Base

Lore
A free port with jury rigged defenses serving as a main trading hub for piratical aspirations near and far...
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Pirate Base.

Pirate Raiders

Lore
A fleet of Pirate Raiders intent on your trading vessels.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Pirate Raiders.

Protean

Protean Pod

Lore
Several amoebic creatures are in orbit around the system's planets.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Protean Pod.

Slavers

Slaver Band

Lore
Suul'ka traders in slaves approach a Colony intent on bolstering their cargo.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Slaver Band.

Specter

Several Specters of varying sizes approach a colony.

Swarm

Von Neumann

Self replicating machines.

Collector Mothership

Lore
Von Neumann mining vessels sweep through the system seeking resources.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Collector Mothership.

Seeker Mothership

Lore
Von Neumann vessels sweep through the system intent on finding...something...
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Seeker Mothership.

Berserker

Lore
A large Von Neumann vessel arrives in the system to protect the smaller collector vessels.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for Berserker.

System Killer

Lore
You can only hope that whatever inspired the Von Neumann to build this ship sends it far away from you...
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for VN System Killer.

NeoBerserker

Lore
A large Von Neumann vessel moves into sensor range.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for NeoBerserker.

Moon

Lore
A heavily fortified system body...or is it?
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for VN Moon.

Homeworld

Lore
A system taken over by the Von Neumann machines, but for what purpose is unclear.
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for VN Homeworld.


Grand Menace

Locust

System Killer

Lore
System Killer/Lore
Gameplay
At the request of the Developers, Gameplay information is not currently being shown on this page to avoid Spoilers.

For Gameplay information, including possible spoilers, please refer to the individual page for System Killer.

The Garden

Uuatu Observer