CerebroEnergetic Lasers

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Cerebro energy laser.png
Cybernetics tree.png Research Icon.png


Research into weaponizing CerebroEnergetic Rigs makes it possible for a CE Enhanced team to create a heavy beam out of pure Psionic Force. Known as a CE Laser, this weapon can ignore any shield and melt through even heavy armor with ease. The CE Laser module derived from this tech will give any dreadnought or leviathan the ability to fire such beams in any direction.


Notes

This information valid for Version 25003.10



Technology Info

Linked From: RP Hiver
Chance:
Human
Chance:
Liir-Zuul
Chance:
Loa
Chance:
Morrigi
Chance:
Tarka
Chance:
Zuul
Chance:
CerebroEnergetic Enhancers 165000 65% 75% 10% 0% 75% 55% 5%
Induced Field Manipulation 165000 85% 95% 35% 0% 90% 90% 25%


Tech Name Tech Tree Unlinked
Prerequisites
Value Cost
Multiplier
Tech Group Danger
Level
CerebroEnergetic Lasers Cybernetics n/a 165000 0 n/a 2



No Technologies are linked to from CerebroEnergetic Lasers.


Weapon Info

CE Beam

Size:Very Heavy
Mount:Free Beam, Heavy Beam, Standard
Technology:CerebroEnergetic Lasers
Cost:15000
Crew:3
Power:3
Supply:0
Signature:25
HP:300
Attributes: Bombardment, Energy
Armor Piercing Level:1
Ricochet Modifier:-10
Critical Hit Rolls:2
Critical Hit Bonus:55%
Malfunction Percent:10%
Malfunction Damage:300
Weapon Type:Beam
Beam Damage Every:0.5 sec.
CE Beam Attack Profile
Volleys:n/a
Recharge:15
Duration:1
Ranges: Short Medium Long vs Planets
Range: 800 1600 2400 3000
Damage: 15 15 15
Deviation: 0 0 0
DPM: 120 120 120
Damage Grid:




Pop Damage (k):200
Infra Damage (μ):2500
Terra Damage (μ):3000



Heavy CE Beam

Size:Very Heavy
Mount:Free Beam, Heavy Beam, Standard
Technology:CerebroEnergetic Lasers
Cost:15000
Crew:3
Power:5
Supply:5
Signature:20
HP:300
Attributes: Bombardment, Energy
Armor Piercing Level:2
Ricochet Modifier:-10
Critical Hit Rolls:2
Critical Hit Bonus:65%
Malfunction Percent:15%
Malfunction Damage:350
Weapon Type:Beam
Beam Damage Every:0.5 sec.
Heavy CE Beam Attack Profile
Volleys:n/a
Recharge:15
Duration:1.5
Ranges: Short Medium Long vs Planets
Range: 900 1800 2700 3000
Damage: 18 18 18
Deviation: 0 0 0
DPM: 216 216 216
Damage Grid:




Pop Damage (k):201
Infra Damage (μ):3500
Terra Damage (μ):300



References