Repair and Salvage

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Mission section.png
Ship section.png Design.png


Notes

This information valid for Version 25003.10


To have a chance to salvage techs, ships with the Repair and Salvage section only have to be in the same system when combat takes place. They do not have to be deployed into combat. [1]


Cruiser

Each Repair and Salvage ship can undo a certain amount of damage to other ships, per turn.

Required Tech

Hiver: None
Human: None
Liir-Zuul: None
Loa: None
Morrigi: None
Tarka: None
Zuul: None


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 40000 3500 40 30 50 60
Human: 60000 3500 40 30 20 60
Liir-Zuul: 50000 2300 20 10 30 40
Loa: 50400 2800 1 1 20 30
Morrigi: 50000 3600 40 30 20 60
Tarka: 50000 2700 15 12 25 40
Zuul: 55000 2000 42 35 10 60


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 0 -10 0 0 0 0
Human: 0 -20 -10 0 0 0
Liir-Zuul: 0 -10 -10 0 0 0
Loa: 0 -20 -10 0 0 0
Morrigi: 0 -10 -10 0 0 0
Tarka: 0 -20 -10 0 0 0
Zuul: 0 -5 -5 0 0 0


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Hiver: 10 x 6 10 x 6 10 x 6 480 11000 10
Human: 10 x 2 10 x 2 10 x 3 320 9000 0
Liir-Zuul: 10 x 3 10 x 3 10 x 3 400 7000 20
Loa: 10 x 2 10 x 2 10 x 2 600 9000 0
Morrigi: 10 x 4 10 x 4 10 x 2 320 9000 30
Tarka: 10 x 4 10 x 3 10 x 4 240 10000 20
Zuul: 10 x 5 10 x 2 10 x 5 200 9000 10


Weapon Mounts

Standard Drone Boarding
Pod
Faction: Light: Medium: Heavy: Heavy:
Hiver: 2 0 0 0
Human: 0 0 0 0
Liir-Zuul: 6 0 0 0
Loa: 4 2 0 0
Morrigi: 4 0 2 0
Tarka: 2 0 0 0
Zuul: 4 2 0 2

Screenshots

Hiver
Human
Liir
Loa
Alt view, Loa
Morrigi
Tarka
3/4 view, Tarka
Zuul
3/4 view, Zuul

References

  1. Mecron in Forum Post