Mass Shotgun

From SotS2
Jump to: navigation, search
Mass shotgun.png
Ballisticweaps tree.png Research Icon.png


Trading the longer range and greater impact of a single mass round, the Mass Shotgun system combines a group of smaller mass rounds of equivalent weight, generating a spread shot that is far less accurate and damaging at range, but devastating in closed ship-to-ship combat.


Notes

This information valid for Version 25003.10



Technology Info

Linked From: RP Hiver
Chance:
Human
Chance:
Liir-Zuul
Chance:
Loa
Chance:
Morrigi
Chance:
Tarka
Chance:
Zuul
Chance:
Bursters 100000 90% 85% 65% 50% 50% 90% 80%


Tech Name Tech Tree Unlinked
Prerequisites
Value Cost
Multiplier
Tech Group Danger
Level
Mass Shotgun Ballistic Weapons n/a 0 0 n/a 1



Links to: RP Hiver
Chance:
Human
Chance:
Liir-Zuul
Chance:
Loa
Chance:
Morrigi
Chance:
Tarka
Chance:
Zuul
Chance:
Flechette Cannon 170000 95% 85% 65% 45% 60% 85% 75%


Weapon Info

Mass Shotgun

Size:Heavy
Mount:Spinal, Standard
Technology:Mass Shotgun
Cost:3000
Crew:4
Power:2
Supply:8
Signature:2
HP:0
Attributes: Ballistic, Brawler
Armor Piercing Level:0
Ricochet Modifier:-0.8
Critical Hit Rolls:0
Critical Hit Bonus:0%
Malfunction Percent:-5%
Malfunction Damage:1
Weapon Type:Bolt
Mass Shotgun Attack Profile
Volleys:25
Recharge:8
Duration:Instantaneous
Ranges: Short Medium Long vs Planets
Range: 1000 1500 2000 2500
Damage: 9 9 9
Deviation: 1 2 2.5
DPM: 1688 1688 1688
Damage Grid:




Pop Damage (k):0.5
Infra Damage (μ):30
Terra Damage (μ):10



References