Deflector

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Command section.png
Ship section.png Design.png


Notes

This information valid for Version 25003.10



Cruiser

A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship.

Required Tech

Hiver: Deflector Shields
Human: Deflector Shields
Loa: Deflector Shields
Morrigi: Deflector Shields
Tarka: Deflector Shields
Zuul: Deflector Shields


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 45000 1800 25 18 10 35
Human: 25000 1500 12 10 -5 0
Loa: 39600 2200 1 1 0 0
Morrigi: 28000 2300 12 8 -20 20
Tarka: 20000 1700 10 8 0 15
Zuul: 22000 1300 10 8 -5 10


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 0 -5 25 12 12 12
Human: 0 -5 25 8 8 8
Loa: 0 -5 55 30 30 30
Morrigi: 0 -10 40 17 17 17
Tarka: 0 0 22 10 10 10
Zuul: 0 -10 35 18 18 18


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Hiver: 10 x 7 10 x 7 10 x 7 400 4500 0
Human: 10 x 5 10 x 5 10 x 5 360 4000 30
Loa: 10 x 3 10 x 3 10 x 3 460 4800 20
Morrigi: 10 x 5 10 x 5 10 x 5 280 4000 0
Tarka: 10 x 7 10 x 4 10 x 7 360 5500 10
Zuul: 10 x 7 10 x 4 10 x 7 200 3600 25


Weapon Mounts

Standard
Faction: Light: Medium:
Hiver: 0 1
Human: 3 0
Loa: 0 3
Morrigi: 3 0
Tarka: 0 2
Zuul: 0 3

Screenshots

Hiver
Human
Tarka
Alt view, Tarka
Zuul
3/4 view, Zuul

Dreadnought

A projector array diverts energy away from engines and uses that power to generate an electromagnetic field in front of a ship. This field attempts to deflect ballistic weapons and detonate tracking weapons before they reach the ship.

Required Tech

Hiver: Deflector Shields
Human: Deflector Shields
Loa: Deflector Shields
Morrigi: Deflector Shields
Tarka: Deflector Shields
Zuul: Deflector Shields


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 180000 9000 90 0 50 180
Human: 200000 7000 60 50 0 20
Loa: 144000 8000 1 1 0 20
Morrigi: 275000 10000 60 0 -10 30
Tarka: 250000 8000 65 50 20 30
Zuul: 270000 7000 60 50 -10 40


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 0 0 15 6 6 6
Human: 0 -10 16 5 5 5
Loa: 0 -10 35 15 15 15
Morrigi: 0 -10 20 8 8 8
Tarka: 0 -10 15 5 5 5
Zuul: 0 -10 20 7 7 7


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Hiver: 20 x 16 20 x 16 20 x 16 1920 22000 0 1
Human: 20 x 10 20 x 10 20 x 12 1520 20000 30 1
Loa: 20 x 10 20 x 10 20 x 10 2100 25000 0 1
Morrigi: 20 x 9 20 x 9 20 x 7 1440 20000 0 1
Tarka: 20 x 14 20 x 8 20 x 14 1520 22000 30 1
Zuul: 20 x 13 20 x 11 20 x 13 1360 20000 0 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Hiver: 0 4 1
Human: 6 2 0
Loa: 0 8 2
Morrigi: 8 4 0
Tarka: 6 2 0
Zuul: 0 8 2

Screenshots

Human
Tarka
Zuul
3/4 view, Zuul

Battle Cruiser

Required Tech

Liir-Zuul: BattleCruisers Deflector Shields


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 22000 1300 6 0 0 25


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 0 -10 50 11.25 11.25 11.25


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Liir-Zuul: 10 x 6 10 x 4 10 x 6 240 4000 0


Weapon Mounts

Standard
Faction: Medium:
Liir-Zuul: 3

Screenshots

Liir Deflector-Armor-Fus BC.jpg
3/4 view

Battleship

Required Tech

Liir-Zuul: BattleShips Deflector Shields


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 270000 7000 30 0 40 40


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 0 0 12 5 5 5


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Liir-Zuul: 20 x 13 20 x 12 20 x 13 1360 22000 0 1


Weapon Mounts

Standard
Faction: Medium: Heavy:
Liir-Zuul: 8 2

Screenshots

Liir Deflector-Armor-Fus BB.jpg
3/4 view

References