Base

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Navalstation64.png Station64.png


The third level of Naval Station development, a Base is a fully-fledged military facility that can support moderate-sized Fleet operations. It has a support capacity of 45 CE's and greater Sensor range than a smaller Base. A Base is required (along with Orbital Dry-docks) in order to Retrofit ships.

Bases can support up to 25 additional Modules.

Notes

This information valid for Version 25003.10



Station

Required Tech

Hiver: None
Human: None
Liir-Zuul: None
Loa: None
Morrigi: None
Tarka: None
Zuul: None


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 450000 3800 200 150 150 300
Human: 400000 3500 60 45 100 200
Liir-Zuul: 400000 4000 200 150 150 300
Loa: 400000 2800 1 1 300 200
Morrigi: 375000 3200 100 75 250 250
Tarka: 375000 3600 100 75 250 250
Zuul: 180000 2700 210 150 100 200


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: SN
Modules:
Hiver: 0 x 0 0 x 0 0 x 0 7500 250000 0 45
Human: 0 x 0 0 x 0 0 x 0 10000 300000 0 45
Liir-Zuul: 0 x 0 0 x 0 0 x 0 11000 550000 0 45
Loa: 0 x 0 0 x 0 0 x 0 7500 380000 0 45
Morrigi: 0 x 0 0 x 0 0 x 0 9000 400000 0 45
Tarka: 0 x 0 0 x 0 0 x 0 10000 550000 0 45
Zuul: 0 x 0 0 x 0 0 x 0 7500 400000 0 45


Modules

Faction: Combat: Command: Dock: Repair: Sensor: Warehouse:
Hiver: 3 6 8 7 6 15
Human: 3 6 8 7 6 15
Liir-Zuul: 3 6 8 7 6 15
Loa: 3 6 8 7 6 15
Morrigi: 3 6 8 7 6 15
Tarka: 3 6 8 7 6 15
Zuul: 3 6 8 7 6 15


Screenshots

Hiver
Zuul

References