Antimatter Streak

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Engine section.png
Ship section.png Design.png


Notes

This information valid for Version 25003.10



Cruiser

The antimatter streak engine is an overpowered high energy direct thrust propulsion system. It is the state of the art in high performance BattleRider engineering.

Required Tech

Zuul: Anti-Matter Streak Drives


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Zuul: 125000 2500 30 10 150 50


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
FTL
Speed:
Node
Speed:
Zuul: 45 165 5 0 0 0 0.9 15


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Zuul: 10 x 10 10 x 9 10 x 10 720 6500 0 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Zuul: 2 1 1

Screenshots

Zuul
Front 3/4 view, Zuul
Back 3/4 view, Zuul

Dreadnought

The antimatter streak engine is an overpowered high energy direct thrust propulsion system. It is the state of the art in high performance BattleRider engineering.

Required Tech

Loa: Streak Drives
Zuul: Streak Drives


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Loa: 324000 18000 1 1 270 50
Zuul: 500000 6500 70 40 250 100


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
FTL
Speed:
Node
Speed:
Loa: 50 160 5 5 5 5 0.9 0
Zuul: 25 145 5 5 5 5 0.8 15


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
DN
Modules:
Loa: 20 x 16 20 x 16 20 x 16 3800 60000 0 2 1
Zuul: 20 x 20 20 x 16 20 x 20 2400 50000 0 2 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Loa: 4 8 3
Zuul: 4 8 3

Screenshots

Zuul
Front 3/4 view, Zuul
Back 3/4 view, Zuul

Battle Rider

The antimatter streak engine is an overpowered high energy direct thrust propulsion system. It is the state of the art in high performance BattleRider engineering.

Required Tech

Hiver: Anti-Matter BattleRiders Streak Drives
Human: Anti-Matter BattleRiders Streak Drives
Liir-Zuul: Anti-Matter BattleRiders Streak Drives
Loa: Anti-Matter BattleRiders Streak Drives
Tarka: Anti-Matter BattleRiders Streak Drives
Zuul: Anti-Matter BattleRiders Streak Drives


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 3500 1200 10 3 30 15
Human: 5000 1500 10 2 45 15
Liir-Zuul: 7500 1000 6 3 40 10
Loa: 27000 1500 10 4 45 15
Tarka: 4500 1100 10 2 25 20
Zuul: 2000 1500 8 6 20 20


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 120 240 0 0 0 0
Human: 150 250 0 0 0 0
Liir-Zuul: 150 250 0 0 0 0
Loa: 150 230 0 0 0 0
Tarka: 165 245 0 0 0 0
Zuul: 150 260 0 0 0 0


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Hiver: 5 x 3 5 x 3 5 x 3 360 2100 0
Human: 5 x 2 5 x 2 5 x 3 280 2200 0
Liir-Zuul: 5 x 3 5 x 3 5 x 2 140 3000 0
Loa: 5 x 2 5 x 2 5 x 3 280 2200 0
Tarka: 5 x 4 5 x 2 5 x 3 300 3000 5
Zuul: 5 x 4 5 x 3 5 x 4 160 3500 0


Weapon Mounts

Standard
Faction: Light: Medium:
Hiver: 0 2
Human: 3 0
Liir-Zuul: 2 1
Loa: 0 2
Tarka: 0 1
Zuul: 0 2

Screenshots

Hiver
Human Patrol BR with Streak Drive
Liir
Back view, Liir
Zuul
Front 3/4 view, Zuul
Back 3/4 view, Zuul

Battle Cruiser

Required Tech

Liir-Zuul: Anti-Matter BattleCruisers Streak Drives


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 75000 2100 30 15 130 70


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 95 170 10 0 0 0


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Liir-Zuul: 10 x 10 10 x 9 10 x 10 640 7000 0 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Liir-Zuul: 3 5 1

Screenshots

Liir HH-Armor-Streak BC.jpg
Back view

Battleship

Required Tech

Liir-Zuul: Anti-Matter BattleShips Streak Drives


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 300000 8000 60 30 225 125


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 60 145 0 5 5 5


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
DN
Modules:
Liir-Zuul: 20 x 16 20 x 15 20 x 16 2000 50000 0 2 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Liir-Zuul: 12 12 4

Screenshots

Liir BB-Armor-Streak BB.jpg
Back view

References