Antimatter

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Engine section.png
Ship section.png Design.png


Notes

This information valid for Version 25003.10



Cruiser

More efficient than Fusion drives, Antimatter engines provide excellent strategic range and maneuvering speed.

Required Tech

Hiver: Anti-Matter
Loa: Anti-Matter
Zuul: Anti-Matter


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 50000 2400 45 30 100 75
Loa: 63000 3500 1 1 120 20
Zuul: 50000 2000 30 20 90 40


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
FTL
Speed:
Node
Speed:
Hiver: 35 135 5 0 0 0 0.99 0
Loa: 50 135 0 0 0 0 0.85 0
Zuul: 35 140 5 0 0 0 0.7 12


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Hiver: 10 x 10 10 x 10 10 x 10 960 8500 0 1
Loa: 10 x 6 10 x 6 10 x 6 1200 8400 0 1
Zuul: 10 x 9 10 x 7 10 x 9 600 6500 0 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Hiver: 2 4 1
Loa: 2 1 1
Zuul: 2 1 1

Screenshots

Hiver
Zuul
3/4 view, Zuul
Back view, Zuul


Dreadnought

More efficient than Fusion drives, Antimatter engines provide excellent strategic range and maneuvering speed.

Required Tech

Hiver: Anti-Matter
Loa: Anti-Matter
Zuul: Anti-Matter


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 300000 11000 120 90 275 225
Loa: 297000 16500 1 1 230 50
Zuul: 280000 4500 75 50 180 90


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
FTL
Speed:
Node
Speed:
Hiver: 18 135 5 5 5 5 0.99 0
Loa: 40 135 5 5 5 5 0.85 0
Zuul: 15 130 5 5 5 5 0.7 12


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
DN
Modules:
Hiver: 20 x 20 20 x 20 20 x 20 3200 72000 0 2 1
Loa: 20 x 15 20 x 15 20 x 15 3900 65000 0 2 1
Zuul: 20 x 19 20 x 17 20 x 19 2400 55000 0 2 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Hiver: 2 0 4
Loa: 4 8 3
Zuul: 4 8 3

Screenshots

Hiver
Zuul
3/4 view, Zuul
Back view, Zuul


Battle Rider

More efficient than Fusion drives, Antimatter engines provide excellent strategic range and maneuvering speed.

Required Tech

Hiver: Anti-Matter BattleRiders
Human: Anti-Matter BattleRiders
Liir-Zuul: Anti-Matter BattleRiders
Loa: Anti-Matter BattleRiders
Morrigi: Anti-Matter BattleRiders
Tarka: Anti-Matter BattleRiders
Zuul: Anti-Matter BattleRiders


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 1500 800 10 3 20 20
Human: 3000 1200 8 2 30 15
Liir-Zuul: 2500 950 6 1 45 20
Loa: 21600 1200 8 2 30 15
Morrigi: 3000 1000 6 2 40 15
Tarka: 3500 1000 10 3 30 25
Zuul: 1000 1100 10 4 30 30


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 120 220 0 0 0 0
Human: 100 210 0 0 0 0
Liir-Zuul: 120 220 0 0 0 0
Loa: 100 210 0 0 0 0
Morrigi: 140 220 0 0 0 0
Tarka: 120 210 0 0 0 0
Zuul: 125 225 0 0 0 0


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Hiver: 5 x 5 5 x 5 5 x 5 400 1500 0
Human: 5 x 4 5 x 4 5 x 4 320 3000 0
Liir-Zuul: 5 x 4 5 x 4 5 x 2 200 1800 0
Loa: 5 x 4 5 x 4 5 x 4 320 3000 0
Morrigi: 5 x 4 5 x 4 5 x 3 200 1800 0
Tarka: 5 x 5 5 x 3 5 x 4 280 2500 -5
Zuul: 5 x 5 5 x 3 5 x 5 240 3000 0


Weapon Mounts

Standard
Faction: Light: Medium:
Hiver: 2 3
Human: 4 1
Liir-Zuul: 3 2
Loa: 0 3
Morrigi: 4 1
Tarka: 1 2
Zuul: 0 3

Screenshots

Hiver Patrol BR
Human Patrol BR
Liir Patrol BR
Zuul Patrol BR
Back view, Zuul

Battle Cruiser

Required Tech

Liir-Zuul: Anti-Matter BattleCruisers


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 50000 2000 30 20 100 40


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 75 140 10 0 0 0


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Liir-Zuul: 10 x 9 10 x 8 10 x 9 560 50000 0 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Liir-Zuul: 3 5 1

Screenshots

Liir HH-Armor-AM BC.jpg
Back view

Battleship

Required Tech

Liir-Zuul: Anti-Matter BattleShips


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Liir-Zuul: 340000 8000 60 40 250 75


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Liir-Zuul: 40 135 0 5 5 5


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
DN
Modules:
Liir-Zuul: 20 x 16 20 x 15 20 x 16 2000 50000 0 2 1


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Liir-Zuul: 12 12 4

Screenshots

Liir BB-Armor-AM BB.jpg
Liir BB-Armor-AM BB 2.jpg

References