Absorber

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Command section.png
Ship section.png Design.png


Notes

This information valid for Version 25003.10



Cruiser

Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.

Required Tech

Hiver: Energy Absorbers
Liir-Zuul: Energy Absorbers
Tarka: Energy Absorbers
Zuul: Energy Absorbers


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 45000 1800 25 20 10 20
Liir-Zuul: 45000 1100 4 2 15 10
Tarka: 65000 1700 10 8 10 10
Zuul: 70000 1100 10 8 0 20


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 0 -5 32 10 10 10
Liir-Zuul: 0 0 40 20 20 20
Tarka: 0 0 25 8 8 8
Zuul: 0 -5 45 20 20 20


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature:
Hiver: 10 x 7 10 x 7 10 x 7 400 4500 0
Liir-Zuul: 10 x 3 10 x 3 10 x 3 400 5500 0
Tarka: 10 x 5 10 x 4 10 x 5 400 4200 -20
Zuul: 10 x 5 10 x 4 10 x 5 240 5500 0


Weapon Mounts

Standard
Faction: Light: Medium:
Hiver: 0 4
Liir-Zuul: 4 1
Tarka: 2 2
Zuul: 0 6


Screenshots

Liir
Alt view, Liir
Alt view 2, Liir
Zuul
3/4 view, Zuul

Dreadnought

Absorber sections are equipped with a power transducer that uses energy weapons fire to recharge on-board weapons systems.

Required Tech

Hiver: Energy Absorbers
Human: Energy Absorbers
Liir-Zuul: Energy Absorbers
Loa: Energy Absorbers
Morrigi: Energy Absorbers
Tarka: Energy Absorbers
Zuul: Energy Absorbers


Basic Stats

Faction: Savings
Cost:
Production
Cost:
Crew
Provided:
Crew
Required:
Power
Provided:
Supply
Provided:
Hiver: 180000 9000 90 0 50 180
Human: 300000 6000 60 50 20 25
Liir-Zuul: 250000 6500 35 15 30 60
Loa: 180000 10000 1 1 70 20
Morrigi: 300000 8000 60 0 20 60
Tarka: 350000 8000 45 35 20 30
Zuul: 350000 6000 60 50 40 50


Speed and Turning

Faction: Acceleration: Linear
Speed:
Rotation
Speed:
Rotational
Acceleration
Yaw:
Rotational
Acceleration
Pitch:
Rotational
Acceleration
Roll:
Hiver: 0 0 15 10 10 10
Human: 1 3 20 6 6 6
Liir-Zuul: 0 5 90 60 60 60
Loa: 0 3 45 15 15 15
Morrigi: 0 3 25 8 8 8
Tarka: 0 0 15 5 5 5
Zuul: 0 3 30 7 7 7


Armor and Structure

Faction: Top
Armor
(W x H):
Bottom
Armor
(W x H):
Side
Armor
(W x H):
Structure: Mass: Signature: CR
Modules:
Hiver: 20 x 16 20 x 16 20 x 16 1920 22000 0 0
Human: 20 x 10 20 x 10 20 x 10 1200 30000 0 3
Liir-Zuul: 20 x 13 20 x 13 20 x 13 1840 30000 0 1
Loa: 20 x 13 20 x 13 20 x 13 2100 40000 0 1
Morrigi: 20 x 10 20 x 10 20 x 8 1520 30000 0 1
Tarka: 20 x 13 20 x 8 20 x 13 1680 25000 0 1
Zuul: 20 x 15 20 x 12 20 x 15 1360 30000 0 0


Weapon Mounts

Standard
Faction: Light: Medium: Heavy:
Hiver: 0 4 1
Human: 6 6 0
Liir-Zuul: 6 2 1
Loa: 3 0 3
Morrigi: 8 4 0
Tarka: 0 9 1
Zuul: 3 0 3

Screenshots

Human
Liir
Alt view, Liir
Alt view 2, Liir
Zuul
3/4 view, Zuul

References